Army of Two | Very Good
pc & video games:
Army of Two
Army of Two
Xbox 360 | Electronic Arts, 2008
average customer review:
based on 91 reviews
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Delivering a groundbreaking strategic 3rd person co-op shooter unparalleled in the action genre, EA Montreal's
ARMY
OF
TWO
focuses on gameplay centered on TWO-man missions, TWO-man strategies, TWO-man tactics, and a TWO-man advantage. Fight along side your teammate to become the deadliest two-man military outfit a government can buy. The breakthrough gameplay in ARMY OF TWO, with a live or adaptive AI partner, enables you to take advantage of two-man strategies like customizable weapons, vehicles, and tactical shooting. From TWO-man sniping to parachuting, players will experience action-packed scenarios where they will have to use their wit, strength and a deadly arsenal of shared customizable weapons to successfully defeat their enemies and complete the mission at hand. Gamers will fight their way through war, turmoil and a conspiracy so vast it threatens the entire world. When one man is not enough, it's going to take an army of two to save us. Online Gameplay - Redefines TWO MAN online gameplay with players seamlessly moving from PAI to live players as they make their way through the game
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A fun game with some drawbacks.....
I've read a few reviews of this game from people who have had a tough time with the games tone. Yes, the
two
main characters sometimes say some really bizarre things but personally I found this incredibly amusing. I don't think the game takes itself too seriously and as a casual gamer it doesn't expect you to either. That's the trick with this game, you have to treat it with a grain of salt. I can't remember a game that had me laughing out loud as much as this one did. I think it really adds to the games overall feel. The dialouge is just hilarious. And it works. Combine this with the decent gameplay and stunning visuals and you have a game that is well worth the 20 bucks you can get for used. Sure, it's not halo or gears, but I don't think it's trying to be. It's a fun game that delivers good action and an entertaining story that just makes you keep playing. It's fun as heck.
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Very Good
I rented this game, came home and played it. I loved it. I am a kid and haven't played many M games. I played it for a few minutes and you could already tell there where bad words in the game. The graphics are great. One of the other great things about the game is that you can earn money and use it to buy more guns and armor. I would recomend this game to anyone who likes 3rd person shooters. Another great thing about the game is that you can be ducking behind a barrier and just put your hand up and shoot which I haven't seen in any other game. The last great thing is that if you're next to your partner and press A they will interact with you, but if you press the Right Trigger you will wack,headbut,and hit each other in fun! Overall I think this is ok for kids over 11 only if you're not afraid of trash talk.
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A solid co-op FPS, but only after you get the free DLC.
This title initially came across as just another mediocre FPS. However, after I played through the additional down-loadable content it improved it's status markedly. The
two
highlights of the game are:
The gun customization system that emulates RPG like leveling elements through financial resource management.
Strategic use of the "aggro" system- combining suppressing fire techniques, distraction and flanking.
Whole story line maybe seen as telegraphed the game features a narrative does create a set of final bosses you genuinely want to "eliminate with extreme prejudice." However, the first few bosses are merely cliched munition fodder.
Combat sequences are well paced and unfold in an intuitive manner.
Vehicle (hovercraft specifically) combat and parachuting sequences have a good feel to them and excellent physics but they are so easy they become quickly forgotten.
One other thing of note is that this game does a good job of creating an immersive atmosphere for the Blackwater-esque corporate mercenary that is lacking in other titles of this genre.
While it's no COD4 or Gears of War it is definitely exceeds the benchmarks of the average FPS titles that feature tacked-on co-op. It becomes readily apparent the this game was designed around the co-op experience and that's where it shines brightest.
I would put the total experience somewhere between 3&1/2 and 4 stars.
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Probably would be better with two
I finally got around to renting
Army
of
Two
, and will definitely recommend a rent instead of a buy. While the game is enjoyable, there are some things that hold it back. Your AI partner leaves much to be desired; there are times when you'll tell him to hold aggro, only to find out that he doesn't really feel like it. This is a pain later on when you've got a ton of enemies shooting at you, and a dumb computer doing it's own thing, causing you to restart countless times at the last checkpoint. I imagine that this wouldn't be an issue in co-op, since you and your buddy could talk it out (I didn't play co-op, so I can't say for sure). Along those lines, I had to shoot the computer at 3-4 different spot because he kept getting stuck on the level. That leads to another issue; getting stuck. There were a few times in the game (most noticeably the monorail level) where I myself would get stuck. I would move the stick, and the camera would shake like I was moving, but I was not moving at all. It fixed itself eventually, but it was a huge inconvenience.
If you're expecting a long, engaging game, look somewhere else. It took me five days to beat (due to other responsibilities), with a total of maybe 6-7 hours game time. It probably wouldn't have even taken that long had I actually had a human partner. The story is a little thin, and I felt like it was trying to make a moral point (private military companies = evil corporations). Sometimes the objectives aren't always made clear on your GPS. If you look to far right or left, the red arrow guiding you will disappear...and sometimes there's not even a red arrow to guide you.
At times, the weaponry feels a little weak, and this leads to another of my issues: you knock someone down with a shot (say a sniper round or rifle shell), but you can't kill them until they're going through their get back up animation. If someone's on the ground, and I'm shooting them, they shouldn't be able to get back up.
For parents, you need to know there is a LOT of cursing. I know the game takes place with two ex-Army guys (and I know how Army guys are, being a former one myself) put into some overwhelming firefights. So, like a good soldier, they're gonna curse...a lot, and then some. It's not a problem for me now, but being a new father I'm sure in the near future it will become one. As for the violence, I think it's fairly tame compared to some games (namely Gears where you can chainsaw the locust with blood spattering on the screen)...there's blood, but not an overabundance of it.
I think my final gripe with the game is the menu screens/load and wait times. Just to start playing, you have to go through 4 (if I remember correctly) menu screens. Then you need to wait for the game to load. If it's your first time, you'll have to watch a cut scene (which you'd probably do anyways). If it's your second time, you have to watch the same cut scene...that's right, there's no skipping ahead to the fun parts you sneaky tricksters! During the mission, you can go "mid-mission" shopping, which is a neat idea...only it takes a while to load the screen, then you need to go through even more menu options to get what you want.
Overall, I had an alright time with the game. If not for trying to get the achievements, I wouldn't play through the game again. It's good for a run through, but after that there's not really much to bring you back (unless you're after achievements like myself).
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