X-Plane v 9.0 | FLYING HIGH
pc & video games:
X-Plane v 9.0
X-Plane v 9.0
Windows | Valusoft, 2008
average customer review:
based on 6 reviews
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X-
Plane
9 is the most comprehensive and powerful flight simulator for the PC.
X-Plane
9 simulates anything that flies. From single-engine fixed-wing props to multi-engine jets, gliders to dirigibles, helicopters to spacecraft to VTOLs, X-Plane 9 simulates them all. Using blade-element theory, X-Plane 9 accurately simulates the aerodynamic properties of any lifting surface, producing the most realistic flight dynamics available. Create your own aircraft using the included Plane-Maker tool, or design your own scenery with World-Maker, X-Plane includes over 30 aircraft spanning the aviation industry and history, with hundreds more commercial and user-created planes available for download. System Requirements - DVD Drive required, Windows XP or Vista, 2GHz Processor, up to 60GB free space, USB joystick or yoke, Internet Access, and 64MB RAM Video Card
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Not a game...VERY realistic
X-
Plane
9 is not really a game in the classic sense. But it is, without question, the most realistic flight sim you can get for entertainment. It is even used as part of an FAA certified trainer. It has more options and customization than you can imagine. It even allows you to create your own aircraft. I found the program solid and much more efficient (both CPU and graphics) than FSX. This is no "flight-arcade" game. If you really want realism,
X-Plane
this is only way to go.
FLYING HIGH
GREAT GAME WITH LOTS TO DO. NEEDS A LOT OF MEMORY. IF YOU LOVE SIMULATOR GAMES GET THIS ONE.
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Flight Simulator X or X-Plane 9?
Danielle Townsend's review is incorrect. She apparently left realism mode on "easy". The only reason the turn coordinator wouldn't work is if she left "auto-rudder" turned on, which will result in turns always being coordinated and the coordinator always centered. Also on easy mode, single prop
plane
s won't pull left, etc., making it less realistic. However, I have realism mode set to hard, and I don't really notice any difference between the flight models of FSX vs. XP9.
Anyway, more to the point, I'm not a pilot, just someone who wishes they were. So, I bought Flight Simulator X Deluxe Addition and the Acceleration expansion...and I bought
X-Plane
9 since it seemed like the only competition out there. So, I figured I'd write a review since I could make comparisons.
If all you care about if flying from point A to point B and want a large variety of differing aircraft, then you may very well want to get X-Plane 9. If you want to get an idea of what it's like landing the space shuttle or flying on Mars (I was bored after 5 minutes), then get X-Plane 9. If you want to install 60 GB of data onto your hard-drive only to find that the Seattle and San Francisco skylines are GENERIC buildings instead of real models, then X-Plane 9 probably won't disappoint you. You CAN download mods (additional GB) to get more, accurate scenery, and there ARE a lot of cool planes on X-Plane 9...I love the Cirrus "The Jet" default plane...however,
For all other people, definitely get Flight Simulator X. Flight Simulator X installs more easily. It takes up less space on the hard-drive (only 2 DVDs instead of 6 or 7). Has a wealth of information on learning to fly. Has "Flying Lessons" with, granted, a guy who has the corniest sense of humor I've ever heard...but humor aside...still really cool and as far as I (a non pilot) can tell, seems like the tests are fairly realistic with the exception that you "can" bypass startup, mixture, rudders, etc., so that it's less realistic if you choose to. FSX also has a wealth of missions that give you more things to do than just fly from point A to point B. You can take off from the San Francisco airport, see models of real buildings in the city, and fly under the Golden Gate Bridge in great detail...you can fly over Seattle and see Qwest field, Safeco field, the Columbia Tower, Space Needle...etc. If you get the Acceleration pack you can also fly a military jet and try your hand at landing on an aircraft carrier (X-Plane 9 does aircraft carrier landing too, btw).
X-Plane 9 has "situations"...where (for example) someone flew to an aircraft carrier and saved the game on approach so that you wouldn't have to do the "flying to" part. However, this doesn't really compare to FSX's Flight Lessons and Missions. Overall, XP9 simply lacks the polish and "little details" that are in FSX, which makes FSX much more interesting for people like me who want to be given flight lessons and missions...and want to see real scenery.
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