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The League of Extraordinary Gentlemen, Vol. 2 | Alan Moore, Kevin O'Neill | More epic than vol 1 and Better than the movie
 
 


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 The League of Extr...  

The League of Extraordinary Gentlemen, Vol. 2
Alan Moore, Kevin O'Neill

Wildstorm, 2004 - 228 pages

average customer review:based on 56 reviews
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     highly recommended  highly recommended



The inspiration behind the blockbuster movie, THE LEAGUE OF EXTRAORDINARY GENTLEMEN once again uses the classic characters from familiar literature to tell a tale of epic proportions in Victorian England.In volume two, when alien invaders from Mars mercilessly attack London, the throne quickly calls upon Allan Quatermain, Mina Harker, Captain Nemo, the Invisible Man, and Dr. Jekyll to protect the empire.Using their various skills and intellect, the League goes about preparing a defense against the invasion but when the Invisible Man joins the Martian's cause, all appears to be lost.Now, as one of the members dies a horrific death, the League turns to the legendary Dr. Moreau as their last desperate hope.


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The League at it's best!

I loved volume 1 and volume 2 was even better. I thoroughly enjoyed the Almanac section of the book and the cool board game and other little "quips" that were added by Moore and O'Neill. There is a little more sexual content in this volume, but it doesn't detract from the book at all. If you are an Allan Moore fan don't pass this book up and Kevin O'Neill's artistry has a superb fit with Alan's writing especially with the time period that The League is portrayed in. It's well worth the money and I can't wait to get the next in the series, The League of Extraordinary Gentlemen: The Black Dossier!


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More epic than vol 1 and Better than the movie

This tale adds several new characters including John Carter and Dr. Moreau, who are not members of the League. In a play on the classic HG Wells story, Earth is attacked by Mars and it looks like the League is Earth's only hope.

The Martians are as deadly as Wells imagined them. Earth's weapons are no match, and the Martians have so many war machines that even the Nautilus cannot defeat them all.

This time there is treachery and intrigue within the League. Much of it revolves around the strong yet mysterious Mina as her relationships with the various characters change. Readers learn much about Mr. Hyde in a dining room scene that shows how effectively a graphic novel can tell a story.

This story is not for children. Filled with violence and peppered with sex, The League of Extraordinary Gentlemen Vol 2 is a thrilling action / adventure story that any adult should enjoy.


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for the dedicated reader.

The second installment in the LOEG saga (which apparently will go on as long as Alan Moore's library holds out) is not quite like the first one.
Volume 1 was at its heart a rollicking , globe-hopping adventure story, in the same vein as the books it pays homage to: the Alan Quatermain stories, Dracula, and Victorian trash adventures. My 9-year-old brother loves it. Volume 2 is a much darker story, and my brother won't be getting to read it any time soon. Volume 2, centered around H.G. Wells War of the Worlds, takes place more in England, and there's a whole bunch of pages dedicated to character development only hinted at in Vol. 1. The star of Vol. 2 is definitely Mr. Hyde, who comes across less as a simple monster, and more lke the great Moore anti-heroes, in the same league as Rorschach or V.
To be completely honest, the main selling point of Vo. 2 was the New Travelers' Almanac, a 6-part compendium in the back that acts as the densest fan-fiction ever. Under the guise of a series of travel notes, Moore weaves in every possible fiction of the time, and fiction from other times too. (His reference to the Big Lebowski rocked my world.)

This book is not for the casual reader.


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reviews: page 1, 2, 3, 4, 5, 6, 7, 8, 9, 10



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