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 Gareth Hanrahan  


  
Secrets of Skelos (Conan (Mongoose Publishing))
Gareth Hanrahan

Mongoose Publishing, 2008

Open the black book and gaze fearfully upon its contents! The letters may writhe like tortured insects, and strange, otherworldly voices may assail your ear, but you must endure these horrors if you would learn the true secrets of sorcery. Did the wizards of Old Stygia or Acheron or vanished Atlantis shirk in the face of danger and demons? Will ...
  
  











  



  
Alpha Complex Nights (Paranoia)
Gareth Hanrahan

Mongoose Publishing, 2007

Alpha Complex Nights are three adventures set in the world of Paranoia. The first, Spin Control, features the deadly world of sporks, public relations management and the plots of deranged and evil secret societies. The really dangerous part of all this is the public relations part, of course. The brain eating zombies are nothing to worry about ...
  
  











  



  
Classic Play: The Book of the Sea (Classic Play)
Gareth Hanrahan, Phil Renne

Mongoose Publishing, 2004

For a short voyage, the players and Games Master should begin by selecting a ship from the Ships of the Sea chapter, some fittings from the Equipment and Weaponry chapter, and a beginning crew from the Crew chapter, before braving the chapter on Travel by Sea. On the voyage, travellers may encounter Ports, Monsters or even Random Naval ...
  
  











  



  
Paranoia RPG - The Traitor's Manual
Gareth Hanrahan

Mongoose Publishing, 2004

Best supplement out to date for Paranoia XP...
And the kicker of being the most treasonous as well. Simply put, this book outlines every secret society for Paranoia XP, each one is given 3-5 pages. Besides those pearls, there's a complete adventure in the back and a section on why and how the Secret Societies ...
  
  











  



  
High Guard
Gareth Hanrahan

Mongoose Publishing, 2008

Advanced rules for character creation for Navy characters, ship construction and space combat are all included in this rulebook updated for the latest version of the Traveller game. This is an essential rulebook for those who want a more detailed space combat system or who want more detailed Navy characters.
  
  











  



  
Classic Play: Book Of Dragons
Gareth Hanrahan, Vincent Vie

Mongoose Publishing, 2003

A sourcebook detailing everything a Games Master and Player would want to know about Dragons.
  
  











  



  
OGL Horror
Gareth Hanrahan, Scott Clark

Mongoose Publishing, 2004

Great overall book.
This book has great tips/suggestions for running many different types of horror games. It offers suggestions for creating and sustaining mood, developing an effective story, and handling problem players. There are tons of skills and feats approapriate to horros games ...
  
  











  



  
Conan: The Roleplaying Game, 2nd Edition
Gareth Hanrahan

Mongoose Publishing, 2007

Mongoose Publishing Conan 2nd Ed
I had pre-ordered the book, and the initial run had a bad binding process. I contacted Mongoose and they replaced it for free. The current runs have an improved binding that is more what I've come to expect from Mongoose Publishing. Some folks do not like the B&W ...
  
  











  



  
Conan: Return to the Road of Kings (Conan Roleplaying Game RPG)
Gareth Hanrahan

Mongoose Publishing, 2007

Nemedia, Ophir, Brythunia, Hyberborea, Zamora with its dark-haired women and towers of spider-haunted mystery, Zingara with its chivalry, Koth that bordered on the pastoral lands of Shem, Stygia with its shadow-guarded tombs, Hyrkania whose riders wore steel and silk and gold. But the proudest kingdom of the world was Aquilonia, reigning supreme ...
  
  











  



  
Traveller RPG Core Rulebook
Gareth Hanrahan

Mongoose Publishing, 2008

Great Update on a Classic Sci-Fi RPG
This new edition of Traveller is, quite frankly, much better than I expected. It manages to evoke the style and mechanics of the original edition while consolidating information and updating content to feel slightly less dated. The whole game seems designed first and ...
  
  











  



  
Secrets of Tragic Europe (Runequest)
Gareth Hanrahan

Mongoose Publishing, 2008

Tragic Europe; a place of sorcerers, magic and unexplainable creatures. Your mission is to go in search of Joyeuse the great scholar thief of the Second Dark Age. You are charged with this mission by the albino Count Tierkreis, to retrieve the very essence of Joyeuse herself... her soul. The reason for this you do not yet know but the events of ...
  
  











  



  
Slayers Guide to Titans
Gareth Hanrahan

Mongoose Publishing, 2003

Their name has become a synonym for size and might. Wielding one of their weapons has become a famous test of strength for mortals. Their command of magic, both arcane and divine, puts all other races to shame. Physically, they contend with giants and dragons. In matters of intellect and scholarship, their learning and lore are renowned throughout ...
  
  











  



  
RuneQuest Hawkmoon (Runequest RPG) (Runequest RPG)
Gareth Hanrahan

Mongoose Publishing, 2007

The dark empire of Granbretan has conquered much of the world with its twisted science and vast armies, directed by the animal-masked nobles who mark their bestial natures on their faces as well as in their hearts. The small Duchy of the Kamarg, ruled by the noble Count Brass has managed to endure the endless sieges and plots unleashed by ...
  
  











  



  
Relics (D20 System Accessories)
Michael Tresca, Steve Crow, ...

Alderac Entertainment Group, 2003

POWER * MAGIC * WEALTH Artifacts are the mightiest enchanted items of the cosmos. Imbued with the power of a god, a legion of devils, or the ambition of a single mortal, they can bring justice and hope to all…or herald a new era of darkness. This book presents dozens of new artifacts, complete with game rules, histories and backgrounds, ...
  
  











  



  
Glorantha: Blood of Orlanth (RuneQuest)
Gareth Hanrahan

Mongoose Publishing, 2007

There is a legend that few Gloranthans will ever know. It tells how during the Godswar, in the land which is now called Dragon Pass, Orlanth was almost slain by one of the vile Chaos Gods that rose from the Void and threatened to extinguish all life in the world. To the Orlanthi, this is a foul lie. Yet to a minor, lone cult of the barbarians, it ...
  
  











  



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book: Settling Accounts In at the Death (Settling Accounts)